There is nothing more exciting than a sleeper head, a video game that defies everyone’s expectations and sells like hot cakes. On the other hand, there are plenty of legitimately great games that just fails to get a turnover in the stores no matter how hard the publisher tries.
There is nothing more exciting than a sleeper head, a video game that defies everyone’s expectations and sells like hot cakes. On the other hand, there are plenty of legitimately great games that just fails to get a turnover in the stores no matter how hard the publisher tries. Let’s count some of these games out.
Kingdoms of Amalur: Reckoning
This was a game that should have done well. The game featured a huge world, a plenty of quests and provided around 200 hours of gameplay. Unfortunately those 200 hours remained unplayed. It barely crossed the 1.2 million mark in a duration of 90 days worldwide sell. Now it might seems like a all right number to you, but it is actually a failure as the publisher needed to cross 3 million unit sells for break even. Not to later, the game’s developer had to file bankruptcy, thus killing any chance of follow up.
Earthbound is a legend among gamers and considered by some as best ever made. But most people didn’t actually play it when it was released in the 90s. Some collectors would pay almost anything to get their hands on a physical copy of the Super Nintendo cartridge. That’s crazy since the game only sold about 140,000 units in US, about half of what it sold in Japan in 1994. Some blame its lousy showing on the cover as bad marketing, other pointed to its cartoony graphics which gamers at that time didn’t see as much of a selling point. But Earthbound became popular as the years went on and actually spawned a sequel that was released in Japan in 2006 and a Wii U version that came out in 2013.
Beyond Good & Evil
Beyond Good & Evil is a definition of a cult classic. It received great reviews and was critically acclaimed for its excellent graphics, storytelling and a unique cast. But it suffered poor sale during its original release in 2003. Some attributed its terrible sale to its bad marketing and the fact that it was released at a time when the market was already over-saturated with big titles that overshadowed it. A remastered version was released in 2011 for the PlayStation and Xbox platforms.
Grand Theft Auto: Chinatown Wars
The game was designed for the portable Nintendo DS. Player had to control the protagonist in a top down style adventure in his quest to cause mayhem with the gangs of Liberty City. Despite being part of one of the most successful franchises of gaming industry, Chinatown War sold under 90,000 units in its first two weeks in US, making it as a commercial failure despite its amazing gameplay. May it was because of the fact that at the time Nintendo was thought to be a kid friendly platform.
Dark Cloud blended role-play with city building, a blended gameplay style that reviewers loved. However it still performed poorly when launched on PS2 in Japan. Fortunately it did much better in the rest of the world when released later on.
Max Pain 2: The Fall of Max Pain
It’s is still kind of a puzzle to solve as why didn’t this iconic game sell, especially when the first edition did extremely well and also the second installment earned great reviews. But whatever was the reason, Max Pain 2 followed its predecessor so terribly, it might as well be called ‘Max Pain 2: The fall of Take 2 Interactive’. Fortunately, the third game in the series managed to ride the ship, selling 4 million copies in its 1st year.
There are few games that are as pretty and as addictive as this game for PS3. This strategy role-playing game had great visual, memorable characters and a war time backdrop that hooked players. It’s sketchbook style aesthetic brought a classic old world feel which was loosely based on World War II Europe. Despite its positive reviews the game didn’t receive a stellar sell figure, it only saw a sales boost after a price cut but it was never considered a commercial success.
The game storyline depicts an urban Chinese town with colorful environment. Shenmue 2 got stellar reviews, but that didn’t reflect a positive sells figure. Even after completion of 2 years from release, it barely crossed the 100,000 mark. Later on nearly 70,000 dedicated fans pledged over 6.3 million to kick starter to make Shenmue 3 a reality. That made the project the most funded video game in kick-starter history as of 2015.
So here is the list of game we think should have received a better response from the gamming community. Do leaves us a comment to tell us your favorite video game that should have made it to the list, in case it has not.
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