Destiny‘s upcoming Rise of Iron expansion is already generating some hype amongst the game’s player base, thanks to upcoming features like a new strike, multiplayer mode and raid.
Destiny‘s upcoming Rise of Iron expansion is already generating some hype amongst the game’s player base, thanks to upcoming features like a new strike, multiplayer mode and raid. The new story in particular, focused around the Lords of Iron, promises to make this expansion Destiny‘s biggest yet.
While all of that gives players a lot to look forward to when Rise of Iron launches September 20th, a Bungie developer has just given fans of colour coordination something else to cheer about. Bungie game director Chris Barrett took to Twitter late Friday afternoon to confirm that class armour will once again be affected by shaders in the coming expansion.
Wouldn't it be cool if class items were affected by shaders again in Rise of Iron? We thought so too. pic.twitter.com/HfHJhV4f1E— Oryx (@cgbarrett) July 29, 2016
For those unfamiliar with the concept, a “shader” in Destiny allows players to change the color of just about all of their non-gun equipment so that Guardians can customize their look and stand out a bit from the crowd if desired. Class armor used to be included within the long list of items that could be changed by shaders, but then Bungie started excluding it without really going into detail on why.
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