Call of Duty: Roman War – The lost story of COD

Vicarious Visions threw its hat in the ring, creating a full level for an unreleased game called Call of Duty: Roman Wars.

In recent years, one of the chief complaints aimed at the Call of Duty franchise has been its reluctance to move away from futuristic, science-fiction settings. However, back in 2008, Activision was willing to experiment with the Call of Duty brand, and it called upon the studios under its publishing umbrella to come up with unique pitches for new games in the series. Vicarious Visions threw its hat in the ring, creating a full level for an unreleased game called Call of Duty: Roman Wars.

Had Activision decided to move forward with the title, Call of Duty: Roman Wars would have been set during the height of Julius Caesar’s reign over the Roman Empire. Due to its time period, Call of Duty: Roman Wars would have been missing guns, though players could still use ranged weapons by firing arrows at their enemies. Needless to say, the combat in Roman Wars would have been almost entirely melee-focused, which is a drastic departure from the Call of Duty norm.

Players also had access to other era-specific tools of war, such as catapults that would have been used to kill large groups of enemies at once, functioning similarly to mortars in other Call of Duty games. Roman Wars also had a tank equivalent, with players having the option to ride elephants into battle.

Call of Duty: Roman Wars was in development for PC, PS3, and Xbox 360, PS4 and Xbox One.

Call of Duty,Roman War,Activision

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