ESL has issued an announcement on their global news portal commemorating the launch of a new organization, the World esports Association, aliased as WESA.
ESL has issued an announcement on their global news portal commemorating the launch of a new organization, the World esports Association, aliased as WESA with an intention to increase professionalism in global esports.
The goals set by the organization intends to streamline the set of rules and policies applied throughout various tournament. The standardization will be implemented via a certificate issued by WESA to various tournament organizers.
One of the interesting milestone set by WESA is to empower the players by creating a Player Council, so that they are given equal importance during any decision making within the tournament organization. However it will be interesting to see if major tournament organizers decide to comply with these rules to say the least, as it has been seen in the past that majority of them prefer to keep their operation secluded. WESA has also mentioned that the teams that are part of WESA will be allowed to participate in tournaments, leagues and offline events that are not sanctioned by the federation, only if their schedules have been balanced prior to the announcement. As a result for those organizers who have not yet consulted their schedules might now have to consider themselves certified.
Another impressive inclusion in the goals is that all members will share the profit of WESA-sanctioned events. Now it is not yet cleared that if WESA is a non-profit organization. Following is an image shared on Twitter by the organization to have a better idea about their interim structure:
Currently there are total 8 top tier teams enlisted in the organization while attempts are already being made for the inclusion of more teams.
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Players from many professional teams have come in support of this ESL’s initiative. Natus Vincere owner Alexander "ZeroGravity" Kokhanovskyy stated that all members sharing the profits of WESA-sanctioned events is a “huge step for the industry." Virtus.pro captain Wiktor "TaZ" Wojtas echoed a similar sentiment, "WESA offers many opportunities to the Member Teams and their Players, but we're most excited about the esports's first official player representative finally becoming a reality. For the first time in the history of esports, players will come together to organize themselves, and that will enable all of us to get a real say in decisions that directly influence us. With a Player Council sitting at the table with the rest of the decision makers, we're going to continue improve the tournament and league organization". So what do you think about this new inclusion in esports, let us know in the comment section.
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